Hi! My name is Joe and I'm a student developer from Indiana, US.

This is my first solo game!

My game is very short. Should only take a couple minutes, however you do need to refresh the page to restart the game.

So Happy to be a part of the GMTK Game Jam. 

My Theme is - A Text-based Adventure, where you can't type?

Check it out! It's a little rough, so I hope you enjoy it.

It was made using Godot v3 and it's my first game with the engine.

StatusPrototype
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorTocseoj
GenreAdventure
Made withGodot
Tagsaangband, keys, removed, Singleplayer, Text based, zork

Download

Download
Zork-Mac.zip 28 MB
Download
Zork-Windows.zip 10 MB
Download
Zork-Linux.zip 10 MB

Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

I find this lovely, but maybe just because I'm not native I have no idea what to do at the  split path. I know asking for an hint is weird but I'd like to see more before rating, but it probably won't change it.
EDIT: found it in the entry page

(+1)

I like the idea of this game, but it seems inconsistent and unintuitive how you get more letters and which letters are starred (*) out. For example, in the "Yeah, yeah. I got it..." only the first Y and I become stars * ("*eah, yeah. * got it...")

I enjoyed the fact that my choices were limited by the fact I was missing the letters to type out the letters I wanted. Unfortunately, this mechanic doesn't last very long. :/

During my play I encountered an annoying bug/issue. The space and enter keys were mapped to the last key you clicked on the virtual keyboard instead of acting as space and enter respectively. 

Overall, I like the creativity of this entry and I wish you good luck!

Thanks. It stars out capital letters.

And yeah the I didn't have time to implement some of my better ideas of restricting letters and just had to give you a lot of them to shorten the game.

And yes, That's how the UI elements are set up in Godot. I would tweak that, however you  should be able to hit ESC to 'unfocus' from the key